Kevin Paskowski
San Francisco, CA 94117
707.815.5791
kpaskow@gmail.com
www.paskowski.com
LinkedIn Profile

Objective:
To apply my artistic, creative, and technical abilities in a production environment at a video game or animation studio.

Education:
MFA Animation and VFX, Academy of Art University, San Francisco, CA 2005-2008
Modeling Thesis Directed Study with David Tanaka, Pixar, Emeryville, CA Fall 2006
BFA Digital Arts, Bowling Green State University, Bowling Green, OH 2000-2004

Employment:
2D/3D Artist - YoVille, Zynga, San Francisco, CA Jan 2010 - Present

  • Create 2D and 3D assets for the Social Game YoVille
  • Process outsourced art - Flash CS4, make sure it matches YoVille style - Photoshop CS4 and Maya 2010
  • Make sure outsourced art meets YoVille standards to be put in game
  • Help keep track of approved outsourced art work in our pipeline once it comes in house
  • Enter created and approved outsourced art assets into YoVille database
  • Track all assets I enter into database for quick reference for art team and asset integrators
  • Animate assigned assets approved for animation
  • Take part in art brainstorming sessions

Asset Integrator - Roller Coaster Kingdom, Zynga, San Francisco, CA Nov 2009 - Jan 2010

  • Bridged the gap between the art and dev teams
  • Tracked all art assets from development to production
  • Enter each item/asset into the Roller Coaster Kingdom database
  • Linked art and game information to assets through database
  • Made sure assets were organized correctly in the database
  • Helped tune prices for assets going into Roller Coaster Kingdom

Tech Team, Hyphen Magazine, San Francisco, CA July 2009 - Dec 2009

  • Volunteering to help out with online side of Hyphen Magazine
  • Helped with Facebook connect functionality, and some website layout and design

Jobvite - Web Application Support Engineer, San Francisco, CA Sept. 2008 - March 2009

  • Code, test and configure career sites during and post activation
  • Provide expert knowledge of our career site application to the customer
  • Advise customers on best practices for career site design and maintenance
  • Manage projects to meet service levels and conduct regularly scheduled customer meetings
  • Utilize information from customer interactions to contribute to feature design
  • Identify, confirm and report potential bugs
  • Provide technical support for customers and document issues using case format in our CRM system
  • Develop technical solutions to be posted to both internal and external knowledge base
  • Act as a liaison between our Product Management and Engineering teams

Skills:

  • AutoDesk Maya 2010
  • Alias|Wavefront Maya 7.0.1
  • Adobe Flash CS4 Professional
  • Adobe After Effects CS4
  • Adobe Photoshop CS4
  • XHTML and CSS

Student Activities:

  • Academy of Art University Baseball Team, Position: LF/CF, Utility Infielder, 8/2007-6/2008